About Nowhere Prophet
Nowhere Prophet is a post-apocalyptic roguelike with a combat system inspired by card games. The title was developed by Sharkbomb Studios, a German studio that created games like Hipster Zombies and Touch of Death. The title was developed for personal computers and later it was ported to mobile devices and consoles.
Nowhere Prophet takes place in a futuristic world, weakened by a grand technological disaster that made it isolated from the rest of the universe. Because of that, it is just a shadow of its former self. The players are taken to a very hostile planed called Soma and they lead a group of people participating in a grand exodus. Their destination is the mystic Crypt – a save vault. The rumors suggest that it is a place in which people can freely use technology. Only perfectly equipped expeditions are capable of reaching the destination.
Players’ main task in Nowhere Prophet is to explore a procedurally generated world. This world consists of locations important for the plot and less important places that are filled with random events and encounters. The locations are filled with items, equipment, and information that increase players’ chances for survival. What’s interesting is the fact that obtained equipment and unlocked skills aren’t lost in case of failure – the next expedition will be able to use them after the current one is defeated.
Combat is an important aspect of the game as well. While traveling, the players frequently encounter hostile groups. Because diplomacy is a thing of the past on Soma, these confrontations lead to open battle. Tactical battles are turn-based like in popular card games. During the battles, the players are playing cards that represent defense and offense actions and special attacks. The decks can be upgraded by unlocking new character skills or by equipping better items.
The two-dimensional, futuristic graphics are a characteristic trait of Nowhere Prophet. The title features a post-apocalyptic tune that makes the game more dramatic and authentic.