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About System Shock

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System Shock Remake for PC, PS4 and XONE is an improved edition of the classic 1994’s System Shock – a first person shooter with RPG elements, developed by Looking Glass Studios. The remake was created by Night Dive Studios.

Story

The story in System Shock Remake is set in 2072. The action takes place in the Citadel space station, belonging to the TriOptimum corporation. The player assumes the role of a hacker, who has been entrusted with a task of breaking into the place and stealing valuable data on a new biological weapon type. However, the station is controlled by Shodan – artificial intelligence.

As a reward for completing the assignment, the protagonist receives a latest neurological implant. After the serious operation, the protagonist needs to rest in coma for six months. Once awake, the protagonist discovers that as an effect of his actions, Shodan was deprived of ethical restrictions and took control over the entire station, turning the crew in mutants or robots and reprogramming the security systems.

Gameplay

System Shock Remake for PC, PS4 and XONE is a combination of FPS with RPG in terms of the gameplay mechanics. The game is played from the first person perspective. The player explores extensive maps, completes assignments and fights enemies. The game features a real-time combat system, and the outcome of a fight depends more on the skills of the player than on the protagonist’s stats. As the player progresses, they gather improvements allowing to develop the skills of the protagonist.

Additionally, the game features an extensive hacking system. This teleports the player to a virtual reality inhabited by guardian programs. The player explores this reality in the first person view.

Technical aspects

System Shock Remake for PC, PS4 and XONE presents the story campaign present in the original game. However, the remake brings updates to many aspects of it, making the gameplay feel up-to-date. The largest changes happened in terms of the visuals, which were created from a scratch. Moreover, both the interface and controls were remodeled in order to resemble modern-day first person shooters.

The game utilizes the Unity engine. Rob Waters, level and character designer for the original game took part in the production of the remake. Thus, it manages to convey the atmosphere of the original game, which was released in 1994.

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